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Cinema Studio: Frank Herrmann
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Cinema Studio - Frank Herrmann.iso
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morphs
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1995-05-24
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914b
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29 lines
Morphs
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Dust can morph two objects with any point-/edge- or face-count.
I developed the following three algorithms:
-Triangle-Morphing:
procedure PMORPH
-creates two objects of the same triangle-count
-searches the closests triangles and resorts them
-searches the closest points and resorts them
procedure MORPH
-executes PMORPH
-executes a linear Morph (Imagine can do it for you,too)
Example: A3000->Tree
Note: Try small objects at first (if you don't own a 68060).
-Surface-Morphing
procedure MORPH2
-morphes closed surfaces
Example: Sphere->Cube
Note: This is very fast, try it in VERBOSE-mode
-Build-Morphing
-kill the Source-Object while building the
Destination-Object:
linear: MORPH3
randomly: MORPH3RND